Mega Bites and Messages

A blog for teachers to help integrate Technology

Archive for the ‘Theory’


Digital Storytelling to Promote Literacy

Digital Storytelling is sometimes described as the practice of using computer animation tools to tell stories. Just as we do with traditional writing activities, digital stories can focus on a specific topic, point of view and/or purpose, Digital stories are engaging to students because they mix cartoon-like pictures, with the added attributes of music, sound and text. Kids love them because their stories literally come to life. You can call them digital stories, mini movies, or animated tales-they all allow children to create and think.

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For primary students allowing them to mess about with animation software teaches characters, setting, and plot in a visual way. Children can easily identify the character if they have drawn, created, or picked it out of the available clip art choices. Drawing or choosing the background scene illustrates the stories setting. Animating their characters allows students to create the “actions” for the plot of their story. After exploring animation students seem to be able to fill out a story mountains, story maps, and other graphic organizers with a bit more detail.

I like to follow up the animated story by having the students write about the animation they created. Linking digital stories to more traditional writing activities allow student to see the connections between the written word and the digital world of virtual reality.

For older students (in perhaps year four) a more traditional planning approach may be in order to Create a Digital Story
Decideon the topic-researching, note taking
Collect images
Plan,-outlining, and storyboarding ,author purpose, point of view
Draft: Write a script
Choose your animation Site or Software
Revise: modifying images and organization
Edit: timing, images, and narration
Publish the final product

Digital stories can vary in length, but my student last between 10 seconds for a clay animation- up to around 10 minutes. And the topics that are used in Digital Storytelling range from recounting of historical events in clay, describing life cycles, understanding our community to creating a simple adventure a n animal might have. Most stories that primary children write are well suited to the digital domain of animation. There are so many wonderful sites to use for Digital Storytelling I am sure you will find one that suits your needs. The following site does a wonderful job of explaining the educational benefits of digital story telling http://digitalstorytelling.coe.uh.edu/index.html

Here is a list of my favorites sites and the tools I use with my primary students:

My Life; Cell based animation- make the elephant dance. My 4and 5 year olds love this, and giggle and giggle.

Fluxtine Animation; Can be used online or downloaded This is a real favorite with my 7 year olds. They are especially taken with the space background and objects. It doesn’t offer sound-but that doesn’t seem to matter as my kids seem to make the sound effects for their story.

Shidonni
- Creative fun for kids, bring your sketch pets to life www.shidonni.com/ Children draw an animal in a simple paint program on line and the animal comes to life. They draw the background (setting), and even create food the pet eats. My 6 year olds got help from my older students to “write” the story that went with their movie. For weeks after using this one whenever we used an image they volunteered the setting and character they saw!

Moovl; Moovl is a unique online tool which teachers and pupils can use to draw, animate and apply physical properties to objects in order to bring their pictures and words to life. I love this one because it ads science into the story writing process:

Me and My Movie- Super simple animation movie maker- Just drag and drop clips for a fast mashup.

Wild Life Film maker- Make a custom nature film with animal clips. Another great Mash-up

Digital Films- Make your digital film for free! Choose a background scene, characters, animated actions,
dialog, introduction, and ending credits. Put your name as the producer and email the movie to your friends! You can also signup for free. I suggest using those temporary email accounts for your class.

Animasher-Create a short movie on line

Movie Blender -3d animation

Junior Movie Maker-make a movie with animated stickers

Kerploff-super simple story writer.

Zimmer Twins- Animation make a movie

Fuzzwuch-has two programs Minivid is dead simple animation. It’s never been easier to put your thoughts into motion Currently in very private beta, the Animator is a complete online animation studio, with powerful features and the freedom to let you flex your expressive muscles.

Dvolver Movie Maker -Dvolver’s Movie Maker helps you make a movie in a few simple steps. When completed you can send it to a friend., post it to your website, or use Cam Studio to do a screen capture.

Aniboom- spaceshifter create animation right on Line This is a bit more complete but well suited to the primary student IMHO.
and of course Photostory

Check out the list of Animated sites on the side bar.

Dot com–>Read/Write Web–>Collaborative Web

The end of the School year is a good time to look back-and chart a course for where we are going. I remember the dot com time- Yep I am indeed in my 40’s and have been in on the revolutions since the days when I was thin. We envisioned a world of web technologies that integrated commerce, media, and business in general. If you all want a grin check out the ATT ads from the 90’s here. They really did manage to get most of it right. Like so many others when the bubble crashed I lost more than my retirement fund-I lostpart of that optimism of what might be possible. All the vurtual reality stuff-where was it going?

Meanwhile schools that tended to lag behind the curve were just beginning to discover uses for computers in education. Computers became the darling of creative writing -no more endless erasing and rewriting-and God bless the internet that managed to clear shelves of old outdate encyclopedias. For a long while the computer was a workstation-a kind of electronic workbook on steroids. There were of course some notable exception in the MECC software, software Sunburst developed. I I loved my Mac and my son loved it! It helped me organize, and get things done better and faster. I hung on it it even after Steve Jobs deserted me. I finally gave up when I just could n’t buy the software I need for it. Along came the Dell Dude. They had great tech support (remember those days?) I became a Windows person. This time has been referred to by Steve O’Hear as the Read/Write Web. As he said, “Like the web itself, the early promise of e-learning – that of empowerment – had not been fully realized.” It was not our vision that limited us-it was the cost! The hardware-oh and the all so expensive software. There were many great resources avialable-but most of us couldn’t handle the cost and so-It was Appleworks and MS Office…for way too long. I like to refer to this time as the era of the electronic workbook- They were companies that made a small fortune in perscription learning. A few of hung in there with simulations and our favorite Powerpoint.

Meanwhile our Mac kids grew up-Steven Jobs came back-Palm caught our attention and then the Ipod-the little box that could do so much., captured our attention with a song. Super Powered cell phones, notebook computers, fire wire, and wireless and the line between them all began to blur. Cameras on phones, Palms on phones, phones on the computer and mashing of it all together. The very best part- our Mac kids in their late 20’s creating a new way of looking at the WWW. Instead of the three R’s it is all about the 3 W’s for communication. Wiki’s , Wonderful Blogs, and “We- made “social networks.

Teachers are starting to explore the potential of the computer as a set of learning tools. We are taking the kids favorite past times and making them work hiorses in the field of education. The combination of browser based tools, publishing and saving documents to outside servers, and being able to publish and share information is an exciting resource that engage students. They have grown up in a world where digital technology has always been a part of their lives, where communication was never 2 cans with string in between but rather walkie-talkies, cordless phones and cells. They traded in hours in front of the TV for hours using the keyboard in social networks . They do something and then they write and tell their frienda all about it. Wow authentic writing!

The tools of blogs, media-sharing services and other social software – which were not designed for education can be adopted in the educational process. Let’s use those super cell phones to graph out a problem-Text message to collaborate on assignments.( Even though it would take all the fun out of text messaging with the mosquito buzz ring-) It seems a shame to let such an expensie resource sit in a locker, or hide in a pocket.

We are so much more that the 80’90’s “dotcom era” where we were supposed to be eager consumers. What actually arrived was the collaborative web- with everything good and bad that happens when gathering any large group of people together. Designing anything in Web 2.0 requires new thinking. We are actually talking about “learning spaces” instead of “classrooms.” If learning can occur in places other than the classroom or lab ,then it’s time we took a long and hard look at traditional teaching formulas and formats. If “Text” are symbols that represent meaning. Letter–>words–>sentences–>paragraphs. If we are talking about symbols that represent meaning… then isn’t an animated movie using stick figures text? They are symbols-they represent ideas-and often make it easier to write the story.

Communicating information is the “Stuff” of Web 2.0. Students are no longer just the receivers of education-they are adding their voice to the chorus of learning. They add to the discussion every day on My Space and Facebook. . As educators we need to help them use those resources with privacy and ethic’s in mind . Can we help them partcipate in their learning both on and off the computer. Where does that leave our role??? Are we still the expert imparting wisdom? Or are we the choir directors helping them sing the song in tune with the music? If we do it well it will be a beautiful noise.

Ahh the possibilities.